![OpenGL] How do you rotate object at current position (at center of object) instead of rotating around origin point? : r/learnprogramming OpenGL] How do you rotate object at current position (at center of object) instead of rotating around origin point? : r/learnprogramming](https://external-preview.redd.it/YwgTnDAkJEL02gxTQ3rR62pjPmnU_GaZpBtBitDaVMQ.jpg?auto=webp&s=ba7c71e633b776f70e91650bb5d0dfa0dfc93387)
OpenGL] How do you rotate object at current position (at center of object) instead of rotating around origin point? : r/learnprogramming
![opengl - Why is my model rotating opposite direction around the Y axis? - Game Development Stack Exchange opengl - Why is my model rotating opposite direction around the Y axis? - Game Development Stack Exchange](https://i.stack.imgur.com/RvFSQ.png)
opengl - Why is my model rotating opposite direction around the Y axis? - Game Development Stack Exchange
![Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1 - CodeProject Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1 - CodeProject](https://www.codeproject.com/KB/openGL/TranslationController/image001.jpg)
Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1 - CodeProject
![matrix - OpenGL Transforming an object on it's local coordinate system based on rotation - Stack Overflow matrix - OpenGL Transforming an object on it's local coordinate system based on rotation - Stack Overflow](https://i.stack.imgur.com/z6gow.png)
matrix - OpenGL Transforming an object on it's local coordinate system based on rotation - Stack Overflow
OpenGL code to rotate Triangle using Key | Coders Hub: Android Code Examples and Programming Tutorials
![is an intuitive method proposed by Ken Shoemake in 1992 for manipulating and rotating a scene with the mouse [1]. Ever since its introduction, the Arcball has become the primary mechanism that people use to rotate scenes and objects in a 3D computer ... is an intuitive method proposed by Ken Shoemake in 1992 for manipulating and rotating a scene with the mouse [1]. Ever since its introduction, the Arcball has become the primary mechanism that people use to rotate scenes and objects in a 3D computer ...](http://courses.cms.caltech.edu/cs171/assignments/hw3/hw3-imgs/arcball_diagram.png)